Until the end of this battle (dungeon), Ahuri and Ahuli cannot fight, but they can use useful abilities:
- Ahuri can move a selected character to the top of the initiative order out of turn, once per phase.
- Ahuli can move a selected character to the bottom of the initiative order out of turn, once per phase.
After gathering with the rest of the squad and discussing the situation, Sonata confirmed her previous decision and did not send anyone after the blue-haired fugitive, instead ordering them to focus on the primary tasks. Fortunately, Lovra Untroye's escorts were unharmed.
The first stage of the new plan of action was to destroy the creatures found on the third and fourth levels in a tank filled with highly potent acid; only the light swords survived - the commander wanted Kanchan and Kayasa to have spare weapons in case of unforeseen circumstances (although they still won't be able to switch to them until the end of this dungeon), she wanted to deliver one sample to Naria, and left the fate of the other two to Aiyano. The ledger found in Distopia's room also survived, which she kept as if specifically to track the activities of the coven from the day they joined it.
The second stage was for the team to clear the debris leading to the fifth floor; Sonata decided not to risk sending anyone through the hatch. After that, Lord was sent on reconnaissance again and returned with the following information:

- Entrance from the north, descent down to the south under one of the tentacles. They, by the way, have become significantly stronger since our last encounter with them.
Tentacle
Health: 100
Accuracy: +100%
Critical Chance: 20%
Will: 100
Spell Points: ∞
Magic Power: 500
Initiative: 0
SP: 0
Evasion: 85%
Defense +50%
Attack 1: "Dishonor"
Removes the opponent from the battle.
Accuracy: 90%
Critical: guaranteed hit
Range: 5
Attack 2: Fires a mysterious white liquid
Accuracy: 80%
Damage: 100% (darkness, from MP)
Reduces the target's will by 10 until the end of the battle.
Reduces the target's evasion by 5% until the end of the battle.
Critical: guaranteed hit
Range: 20
Passive effects:
20% chance to parry an incoming attack.
Additional attack
Full counterattack after the opponent misses against itself or an ally on an adjacent cell.
Steals the target's turn (will)
+50% chance to resist any type of negative effect except damage.
40% chance to activate an additional turn.
Critical hits from the opponent are not activated.
Additional turns from the opponent are not activated.
+2 to shield (analog of health, spent first) for each unit of magic power, restored after the end of the battle.
Spells:
- Hypnosis
Forces the selected target to perform the caster's commands (range: 1). Will check.
Range: 1
- Cosmic Arrow
Damage: 100% (cosmic)
Applies burn.
Critical: the spell can be used again in the same turn.
Range: 15
Kills refresh the character's turn.
Giga-Scolopendra
Attack: stun + immobilization + poison + bleeding + burn (ignores will).
Health: 300
Accuracy: +80%
Evasion: 85%
Critical Chance: 10%
Will: 10
Initiative: 50
SP: 6
Defense +30%
Minotaur of Passion
Damage: 800 (critical: triple damage)
Health: 3500
Accuracy: 90%
Evasion: 50%
Critical Chance: 30%
Will: 20
Initiative: 50
SP: 8
Mysterious scent: if female characters on an adjacent cell fail a will check, they will automatically want to be subjected to dishonor.
Giga-Mantid
Attack: 300 (critical: double damage).
Health: 150
Accuracy: +200%
Evasion: 50%
Critical Chance: 50%
Will: 10
Initiative: 10
SP: 7
Defense +30%
Giga-Wasp
Attack: 100 + poison (critical: double damage).
Health: 50
Accuracy: +100%
Evasion: 100%
Critical Chance: 0%
Will: 10
Initiative: 20
SP: 15
- The plan is as follows, - Sonata announces, - Yun and Jilo stay with the prisoners. I, Aiyano, Lord, Gaheris, Kayasa, Linetta, Sui'en, Pion, Amirega and Kanchan go down. Kayasa casts Armageddon, the rest finish off the golems. Questions?