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Heroes 5 – by Azmadon (Izmail).

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#4
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From the new Experiments. A "Suppress" ability for other Factions. There's no Horde anymore, so let's not let good ideas go to waste. And, in my opinion, outside the context of the Horde, it's a very strong and, in some ways, underrated "School."
I've already tried once to give Orcs Magic and the ability to learn "Schools," like Chaos. However, even if you give an Orc a School, he simply can't learn Magic – I don't know how to "fix" this yet. 🙄
In this Experiment, the situation is reversed – we give the "Suppress" ability to the other Factions and see how it performs. Plus, how it will synergize with similar talents from the Magic Schools.

As you can see, everything works and fits together successfully! Therefore, changes are coming! At the moment, I like the option where "Suppress" abilities are available to all factions in full (i.e., all four), but, like Magic, with a difference in Chances. Each Faction will have a higher chance of suppressing a "hostile" School of magic and a lower chance for the one they own! This sounds logical! 🤔
I'm also thinking of adding some Perks to "Suppress" to reduce the load on the existing "Schools."
All of this should add variety to the Progression and builds. Plus, it will weaken the OP-ness of magic in PvP builds, either a little or a lot.
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You could also see one of the new branches in the skills, which I already mentioned earlier (in another topic).

As you can see, "Reinforcements" lives comfortably in the Hero's book and is fully functional – the Demon and the Knight are happy! 😁
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Worth mentioning – I replaced Sphaera's (Dwarfs) and Zoltan's (Necropolis) special abilities.
Zoltan -> "Bone Armor": Your creatures take 50% less damage from ranged attacks and an additional 2% less for each level of the hero.
Sphaera -> "Mayor" (I might change the name): Your hero receives a bonus to Defense equal to his level if the battle takes place no more than one day's journey from his city.

I'll write about them in more detail later. (I still need to come up with icons) 😩

Regarding the duplicated Perks of the Horde. They do not stack with the existing ones. I think they simply have a different ID, and they are both tied to the same skill, or, considering the "heroes" mechanic, to the effect. And since the same effect does not stack with each other, it is logical that they do not work together!
«Кто хочет, тот ищет возможности, кто не хочет — ищет причины»

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