And yes, before I describe my first impressions, I want to say that for a first map, it's a 10/10.
The design is a bit weak, the gameplay is corridor-based with some interesting encounters, but still corridor-based. There are no restrictions on the death of story characters in the game, so even the death of the main character doesn't end the game. What I was impressed with was the cutscenes (all except the very first one)! They are made with soul, there are many interesting solutions, and overall, I continue to play through the map just for them, although there are fewer of them after Beatrice.
A very big gameplay drawback is the short dialogues on the map with pop-up messages that cannot be skipped. It would have been better to make them as simple AdvMapDialogs, which are no worse and even support effects and animation.
By the way, what amused me was the description of the map in the tasks ("Custom map").
Design: 7/10
Plot: 10/10, but the rating goes to Jean-Marie Poiré
Cutscenes: 10/10
Scripts: 6/10
Gameplay: 7/10
Difficulty: 1/10
Overall: 7/10.
Perhaps the rating will change after a complete playthrough, but for now, it's like this
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