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Well, you can't achieve that with effects alone; it would require a lot of time spent on model integration.
Here are some of my ideas (though I certainly won't be implementing them). I had an idea to create a werewolf-Barbarian, an analogue to a Berserker. The most狂 Barbarian ritually kills a wolf, eats its entrails, wraps himself in its skin, and goes to a sacred place (a special dragon vein). There, something happens in the style of Chimera mages – a transformation into a wolf-like chosen one of the wolf god, AUGH.
Such a unit could wear elements of armor and clothing (to make model integration easier), but the Barbarians have become cultists and shed their Viking-like details, which might be for the best, because failures in the work lead to depression, and creating such units is always a huge risk of failure. The concept was developed for the Askhan version of cultist-Vikings from unknown lands.
You have some interesting stories! Some "Scandinavian" elements can be seen in your units, for example, these Draugr and Blood Witches. The werewolf could be made in a similar way to the Yeti from Warlords.