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Inter-clan (ONLINE) tournament for Heroes 3.

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#253
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I finally read all the old messages... the idea was to remove Necropolis, but that's outrageous! So, let's remove Inferno instead, okay???
If you've decided to play with random maps, then there's no need to look for any drastic compromises! And... changing necromancy to wisdom... (this should have been discussed with the creator back then... but they're not stupid people – they took everything into account: from balance to interest...). Compare the Necropolis warriors with the warriors of other castles at levels 2, 3, and 7 – Necropolis is completely outmatched... Necromancy was created for this, or rather, even the other way around – because of it, these warriors were made not so strong...
In general, nothing good will come of it. Removing Necropolis means spitting in the face of "Heroes" itself!
Regarding the difficulty, you can argue for a long time: it's all about what's convenient for whom, what everyone is used to, and what everyone likes... If they said there would be a vote, then let it be (where will the voting take place???)
Since random maps were chosen, I'm also in favor of editing in terms of diplomacy, utopias, and artifacts...
And do the participants create the maps? Because then they will know everything about them down to the smallest detail... And also – before the start of the game, will it be possible to view the map or how will it work???
That's all... I agree about my map – it's too long to play.
I didn't respond because I wasn't allowed to participate in this topic.
Thank you...
*sinister knight*