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The unusual units didn't turn out to be unusual enough – just -_- Even the demons have two units, what are they called, something like sadists and tormentors, and I periodically confuse them with each other and with the undead ghouls. There are also two types of water nymphs from the Sanctuary, one of which is also a copy of the water elemental. And the mechanics are bad; in previous parts, you immediately remember the characteristic features of the units: this one is fat, this one is fast, this one shoots, this one casts spells, this one has an awesome ability, even if the unit only appeared in one part, but in the sixth game – "Um, well, this one is a healer, this one is also a healer, this one seems to shoot, and who is this one, I don't know."