Another problem, which I mentioned to Heroist and Revan some time ago, is that sometimes our ideas overlap. Of course, the implementation isn't exactly the same, but there are still certain doubts due to the potential for it to be derivative. Actually, while I was writing this, I remembered another similar case. This also creates certain problems. But I'm still thinking about outlining the ideas for the aura mechanic, based on other concepts that I once posted here, and then do a sneak peek. Conceptually, I like the idea, although I can't guarantee how it will turn out in the end. Or what I'll end up doing. Or what I'll end up doing with it.
Another problem, which I mentioned to Heroist and Revan some time ago, is that sometimes our ideas overlap. Of course, the implementation isn't exactly the same, but there are still certain doubts due to the potential for it to be derivative. Actually, while I was writing this, I remembered another similar case. This also creates certain problems. But I'm still thinking about outlining the ideas for the aura mechanic, based on other concepts that I once posted here, and then do a sneak peek. Conceptually, I like the idea, although I can't guarantee how it will turn out in the end. Or what I'll end up doing. Or what I'll end up doing with it.