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XIV - Kermaria es Diesra Arual

Like her distant ancestor, Floris, Kermaria was fascinated by seafaring and trade, although she herself did not enjoy traveling – she was primarily interested in logistics, diplomacy, and production. She opened the ports of Mitsurugi, the islands of Anis, Zimivia, Riedel, Calcitum, Tenebria, the Haranian Empire, and the countries of the eastern part of the continent where the Welfern Empire was located for the empire. Another of her important achievements was the annexation of the dwarf country, Noir, to the empire. Despite the coercive nature of this event, this small, predominantly underground region had a very positive impact on the country's economy. The dwarves were excellent miners and craftsmen, and their skills and diligence found application not only in their homeland but also in other cities of the empire.

Like some other members of the Margel dynasty of monarchs, Kermaria was a powerful sorceress. She specialized in dark and mind magic, could summon ghosts, talk to the souls of the dead, and so on. Few of her contemporaries, however, knew that Kermaria loved "cute" things, that she loved to spend a lot of time in front of the mirror trying on different outfits, and that her private chambers were filled with plush toys. These preferences did not fit well with her image of a mysterious Sorceress and strict ruler, so she kept them secret.

During her reign, Empress Kermaria rarely interfered in the lives of her subjects, using her time on the throne to deal with more large-scale issues.

Effect: +50% to Dark affinity or 1000 experience points (static).
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Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария