Savings: 0 rem Experience: 427 HP: 540 Diseases: None Injuries: None Curses: None Features: +10% to affinity (water) +1 AP, +2 to SP, +30% to health, +50% to initiative | Origin: Lauría +5 to beauty, +5 to charisma, +1 to faith. Conviction: Chaos Sect An extra turn if the character acts alone, +25% to affinity (fire), +25% to affinity (water). Profession: Farmer Endurance +3, intellect +2, strength +1, spirit +2. Skills: Imperial Sword Art A fighting style using a katana that does not combine with others. +0.5% to evasion for each point of perception +0.5% to accuracy for each point of dexterity +3 to SP +1% to critical hit chance for each point of intellect. Sword Dance The character's successful attacks strip positive effects from the enemy and prevent them from using skill and equipment effects for one turn (intellect roll against spirit). Crescent The character also deals damage to enemies on cells adjacent to the target. Dash The character deals damage to all enemies in a straight line along their path of movement. +3 to movement speed, and the critical hit chance for this attack is doubled. Cooldown: 2 turns. Quick Blade Two additional attacks (75% damage) Moon Dance All characters around the swordsman (+2) receive up to 12 attacks (total). Cooldown: 3 turns. Full Moon 3/3 AP to unlock, 1500 exp to learn. Barrier: magical energy (equal to SM) protects the character from damage. If the barrier is destroyed, remaining damage is nullified. Discharge: the character can use 1 HP to deal damage to all enemies in a straight line (10). The weapon deals additional damage from SM. Combines with "Sword Dance" and "Crescent" skills. Regeneration: the character can skip a turn to restore (intellect*1)% of magical energy. Attributes Strength 51 Endurance 24 Perception 29 Dexterity 16 Luck 26 Spirit 15 Intellect 35 Speed 26 Faith 12 Beauty 16 Charisma 16 Parameters Attack: 510 Health: 240 (350) Accuracy: +29% (42%) Evasion: 16% (35%) Crit Chance: 26% (58%) Will: 15 (20) Spell Points: 3 Spell Power: 350 Experience: +70% Initiative: 26 (39) SP: 5 (14) Virtue: 150 Action Points: 3 (4) Affinity Fire: 25% Water: 35% | Equipment Weapon 1: Seasons Damage: 80% Accuracy: 70% Crit: double damage. Only one of the following modes may be active at a time: Winter: +80% water damage (from SM), immunity to negative effects. Spring: +80% earth damage (from SM), 25% chance to nullify incoming damage. Summer: +80% fire damage (from SM), base damage and fire damage increase to 110% Autumn: +80% air damage (from SM), SP doubles. Weapon 2: Wakamo Katana Damage: 50% Accuracy: 70% +3 to spirit. +50% water damage (from SM). Crit: deals double damage. Enchanted by Orros Thunderstrike: Rune of Destruction Attacks take away 10% of the enemy's maximum health. Head: Swordsman's Helm -5% crit chance against self Body: Shoulders: Swordsman's Cloak Evasion +5% Hands: Swordsman's Gauntlets Accuracy +5% Footwear: ![]() Grounding Boots +50% chance to resist any type of negative effect except damage. Accessory 1: Named badge of Sonata Reim's apprentice (Tenok Ferlyutsi) +5 to will. Accessory 2: Other 1: Kunai x8 Damage: 55% Accuracy: 45% Causes concussion effect. Crit: damage increases by 2 times. Slot: other. Range: 8 Other 2: Other 3: Emerald Bag with other equipment: Katana Damage: 50% Accuracy: 70% Crit: damage increases by 2 times. Swordsman's Boots SP +2. |
