🛠Balance patch 1.4 is out!🛠
- Death loses some starting resources depending on the difficulty level. On Champion difficulty, Nature receives an additional 500 gold at the start.*
- Death now has a permanent penalty of 100 gold/day.
- A border guard unit has been added on the water between two players (gargoyles and fire elementals).
- A purple one-way portal has been added to the Vulcanar's treasure chamber, and the visual design of the location has been slightly improved.
- Two Chaos Magic altars have been added to the treasure chamber.
- Vulcanar lost 2 experience levels (18->16) due to the "Divination" skill being reduced from master level to advanced level.
----------------------------------------------------------------------------------------------------------------------------
*Novice: (Nature) 20000 gold, 20 wood/ore, 10 rare - (Death) 12500 gold, 12 wood/ore, 6 rare
Apprentice: (Nature) 15000 gold, 15 wood/ore, 7 rare - (Death) 10000 gold, 10 wood/ore, 4 rare
Expert: (Nature) 10000 gold, 10 wood/ore, 5 rare - (Death) 7000 gold, 7 wood/ore, 3 rare
Master: (Nature) 5000 gold, 10 wood/ore, 5 rare - (Death) 3500 gold, 7 wood/ore, 3 rare
Champion: (Nature) 500 gold, 10 wood/ore, 5 rare - (Death) 0 gold, 7 wood/ore, 3 rare
The script only works if both players are human.
----------------------------------------------------------------------------------------------------------------------------
Important
The map uses mirrored objects that are not in the original game, so to make the scenario work, you will need to place the storm_updates.h4s file (in the map archive) in the game's /Data directory. Replacing files is NOT required.