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#901
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Pavlinho
I went to the tutorial through the main menu... I'm not sure, I need to take a look. If it's a creature, it won't be a problem; I already know how to export it, considering all the pitfalls. But I don't know how to export a building yet.
Before exporting, the skeleton is removed from the model, and the model name is used instead of the global name.

Everything was ported correctly for me. I still think the problem is with the Maya file; the map editor can't connect to it.
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