Skip to content

Orcs – discussion about the race.

User Avatar
#49
Auto-translated
VaRvArJokeR
I agree, otherwise you can be caught off guard by anti-magic spells, and mages can cast spells so quickly... You don't even have time to react. But if they added innate anti-magic, it would be much easier.
I would like to hope that a new patch/addon will be released, and they will improve the Orcs as anti-magic units and add at least a weak, but magic-weakening ability. Or, at least, add a buff so that magic units cannot use magic for 2/3 turns.