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—The Amazons... They are located in the far west of Haulia. This is the continent where Calcite is located. —She decided to clarify just in case. —There is a country there called Niccia, which is rich in lush forests and other natural resources. If I'm not mistaken, 80% of the greenery on the entire continent is concentrated in this region. Mostly, warrior women live there... Hmm, or are they hunters? I'm not entirely sure how to describe them. The point is, they raise girls to hunt and practice the art of war, while they leave boys to survive in the wild. Most of them die, and the Amazons then hunt the survivors to capture them and turn them into, uh, partners for procreation. A similar fate awaits travelers who dare to set foot on their land. And we... We sailed there for Niccian water. It has rejuvenating properties, does not spoil, and is harmless and very beneficial for humans, especially adventurers, travelers, and mercenaries. The sailors were very upset that I forbade them from showing themselves on the deck of the ship and did not allow them to go ashore in the city, but I think it was for their own good...
—That's what it is. I once came across a Vishnian encyclopedia on the road, but don't think it was just for the experience points, —Klin raised his index finger meaningfully, —So, that's why those notes came to mind. Hmm, I think not letting them go was a logical decision. Sometimes it seems that you can give in to basic instincts, and then half the team will be out of action for a week, and the other half won't return at all. But as it is, people are often ungrateful due to their curious nature; if you take on the responsibility of leading them, then curses are the least of what you have to accept. Unfortunately, —the knight sighed sadly. —...Hmm, have you ever heard in your travels about fairy tales or magical things that can dispel the curse of the undead from people?