Savings: 0 gold Experience: 0 HP: 350 Diseases: None Injuries: None Curses: None Traits: None | Origin: Margel Belief: Cult of Chaos Bonus turn if the character acts alone, +25% to affinity (fire), +25% to affinity (water). Profession: Hunter +20% to hit and dodge in combat against wild animals and monsters. Skills: Archery - Dexterity Extra shot. - Mastery Archery range +50%. - Precision +0.5% to hit for each point of perception. Combat Violence Makes a strength throw against the target's strength throw; if the result is higher, it removes her from the battle. Characteristics Strength 20 Endurance 20 Perception 30 Dexterity 30 Luck 20 Spirit 25 Intelligence 15 Speed 20 Faith 10 Beauty 15 Charisma 10 Parameters Attack: 200 Health: 200 Hit: +30% Dodge: 30% Critical Chance: 20% Will: 25 Spell Points: 7 Magic Power: 150 Experience: +30% Initiative: 20 SP: 4 Virtue: 100 Action Points: 2 Affinity Fire: 25% Water: 25% | Equipment Weapon 1: Dragon Slayer Damage: 100% Hit: 50% Range: 20 Attacks deal 10% of the enemy's maximum health. Crit: guaranteed hit. Weapon 2: Head: Body: Shoulders: Hands: Boots: Accessory 1: Accessory 2: Other 1: Other 2: Other 3: Bag with miscellaneous equipment: |