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Current questions and answers regarding the map editor.
Using the effects method, you can create both simple and complex animation and effect cascades. For me, the obvious advantage of this method is that "removing the skirt" from units is a very resource-intensive process: maps lag for a long time.
There is also a more "advanced," but actually simpler, level – AdvMapStandShared. It is free from all the problems of the scripting approach and has all its advantages!