Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Guide on adding a new model, animation, and creature to HoMMV
Throwing a goblin is very interesting. First, the ability is played – it’s used on the goblin, so the cyclops turns to it, and then the shot – the cyclops turns to the enemy and throws the goblin. The animation is broken so that the cyclops locks onto different units; perhaps this is a way to work around an engine limitation.
But if anyone is interested, regular cyclops also have a shooting animation in the files. And it’s already seamless. It’s as if he pulls something out of the ground in front of him and throws it at the enemy. I used this animation for one of the Cyclops upgrades in my mod (There, Cyclops transitioned to Tier 7 for the Elves 😁).