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Guide on adding a new model, animation, and creature to HoMMV

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fktifzobr@mail.ru
Throwing a goblin is very interesting. First, the ability is played – it’s used on the goblin, so the cyclops turns to it, and then the shot – the cyclops turns to the enemy and throws the goblin. The animation is broken so that the cyclops locks onto different units; perhaps this is a way to work around an engine limitation.
But if anyone is interested, regular cyclops also have a shooting animation in the files. And it’s already seamless. It’s as if he pulls something out of the ground in front of him and throws it at the enemy. I used this animation for one of the Cyclops upgrades in my mod (There, Cyclops transitioned to Tier 7 for the Elves 😁).