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Current questions and answers regarding the map editor.
I recommend reading the FAQ by Jack_of_Shadows! Display the unit, remove the skirt, and set the desired animation using PlayObjectAnimation(sName, sAnimName, nRepeatType).
You can also create a new AdvMapStaticShared object, specify the creature's model as the model; in AnimSet, create a new one using the New button, in the properties animations=>right-click=>add=>name=idle00, anim - select the BasicSkelAnim of the desired animation of the same creature!