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Current questions and answers regarding the map editor.

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#5802
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I recommend reading the FAQ by Jack_of_Shadows! Display the unit, remove the skirt, and set the desired animation using PlayObjectAnimation(sName, sAnimName, nRepeatType).

You can also create a new AdvMapStaticShared object, specify the creature's model as the model; in AnimSet, create a new one using the New button, and in the animations properties, right-click => add => name=idle00, anim — select the BasicSkelAnim of the desired animation of the same creature!
С уважением, }{0TT@6bI4
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