The sweet couple really ought to have paid a visit to the church as well, but they first decided to attend to more pressing matters and headed to the Emerald Alley, or to be precise - to "Ornament".

Characters under the patronage of one of the four elemental gods do not die in battle (but can still be finished off at the victor's discretion).
30 rem.
![]() Elizia. Affinity (fire) +10% ![]() Upper Lunaria +0.7 to spirit once a week. ![]() Marcellus +35 rem once a week. ![]() Noir No need to eat regularly. ![]() Sever +10% to affinity (water) ![]() Shiho +0.7 to faith once a week. | ![]() Vallen. Earnings +5% ![]() Luensia +0.7 to a random attribute once a week. ![]() Minjin +0.7 to spirit once a week. ![]() Kumari Immunity to poison. ![]() Subin +0.7 to beauty once a week. | ![]() Villia +5% to defense. ![]() Lauria +5% to damage (on top) ![]() Minua +0.7 to strength once a week ![]() Scryme Tribes +0.7 to endurance once a week. ![]() Helm +0.7 to speed once a week. | ![]() Cridear +42 exp. points once a week. ![]() Margel +1 to action points. ![]() Lower Lunaria +0.7 to agility once a week. ![]() Renn +0.7 to perception once a week. ![]() Sheria +0.7 to luck once a week. |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() |
Kingdom of Margel: -25% to the cost of goods and services in Margel.
Sever: +20% to health, affinity (water) +20%
Scryme Tribes: +0.3 to experience gained (on top).
Kingdom of Luensia: the character can work two jobs.
Republic of Minjin: the character receives double salary at work.
Subin: +1 to beauty once a week.
Lauria: -20% damage taken.
Vallen: +30% to earnings.
Villia: the character's equipment (not inventory) weighs nothing and cannot be stolen.
Shiho: +5% to evasion and accuracy.
Republic of Renn: +1% to accuracy and evasion for each ally (limit: 10%).
Helm: +5 to speed.
Upper Lunaria: SM +30%
Lower Lunaria: SM +30%
Noir: food is twice as effective.
Sheria: +1 to luck once a week.
Minua: +1 to strength once a week.
Marcellus: -10% to the cost of goods and services, +15% to earnings.
Kumari Isles: +5 to strength.
Cridear: +20 exp. points every day.









































