Skip to content

Inter-clan (ONLINE) tournament for Heroes 3.

User Avatar
#223
Auto-translated
Alex_R;127443
I disagree with that... does a game on L+U really last for 3 weeks?
Within that time, a player might simply give up, realizing that their opponent has developed well, and they themselves have almost no chance... The actual clash can only occur if the starting locations are close together on such a large map... IMHO, this is the downside of randomness.
When playing with four players, the time will definitely increase because the tactic of winning or losing is irrelevant, and everyone will be cautious...
And regarding the test of M maps with companions, you're exaggerating... firstly, I was talking about M+dungeon, and secondly, what is there to test? Just take any map from the time of year and play with four players... fortunately, almost all of them have at least 4 castles... these are quite playable maps, and that's despite the fact that almost all of them are without a dungeon!!!
http://homm-iii-online.nm.ru/Games/Vitalic.html

Greetings everyone, here's some statistics.
Games on L with a dungeon, difficulty 160.
Approximately half of the games ended before day 141 (3 in-game weeks, and the opponent was completely defeated). And this is despite the fact that I don't like early encounters and try to play and develop. Draw your own conclusions:smile13: