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Rep, as I understand it again, didn't deny the replacement of magic altogether; he just expressed his opinion that wisdom and magic are far from being the "best" in the game.
That's exactly what I meant. Magic can be replaced, for example, with defense or attack.
I'll say it again about Necropolis – on Large or XL maps, they are unbeatable...
You can definitely fight Necropolis by banning Isra, Vidomina, and the Necromancy enhancement!!! Moreover, even if the map is XL, it will be conditionally divided into 4 parts, and a meeting is possible as early as week 3. Use a rush strategy in week 3, and Necropolis will be defeated without a chance. This is another argument for playing on 160% difficulty, which reduces the game time and prevents Necropolis from amassing skeletons. If the map is random, gather resources and raid neutral creatures, and you'll also get a free army. I am definitely "for" banning Isra and Vidomina. I recently played against Necropolis three times and won twice without any problems. But once, I hesitated for just a week, got greedy for the abundance of neutral creatures, and by the end of week 4, Vidomina arrived with a huge army of 40 wyverns, a bunch of angels, and other creatures, and Vidomina already had 1500 skeletons and a teleport with expert water :smile35:. And the skeletons killed almost everyone :( Vidomina and Isra are a cheat, but you can fight against the rest quite successfully by banning the enhancement. And if the castles are chosen randomly, no one will stop you from banning it first. In general, I am against banning magic as a skill and against banning Necropolis. Let's ban all the castles: Dungeon with its summoning portal, which can be used to amass a lot of dragons or other seventh-level creatures, because having 2 dragons on the first day is also an undeniable advantage, and on day 121, you can kill everyone, having 4 dragons and a bunch of other creatures. Swamp with the invincible Tazar, Stronghold with the cheating Crag Hack and the mighty Tiraxtor. Oh, and let's also ban Inferno. Because, with a normal setup, having money and a couple of secondary castles, you can create a couple of hundred demons in a month. So, who should you be afraid of: Marius with 200 demons or Vidomina with 1500 skeletons? You just need to know how to play against each castle! Of course, you can't do much in two minutes, but still.
M with a basement for four players is IMHO too small. The castles will be located at a distance of three days' travel from each other. XL is too much, but L+U seems just right.