I support players who play on 160% difficulty.
it doesn't indicate a lack of skill in the game.
As for maps, you can make them random, but with one condition: no underwater areas... (see earlier)
+ banned spells, skills, and artifacts. And I suggest removing Conflux and Necropolis (because Necropolis is unbeatable on large random maps... 1-2 level skeleton guards die quickly)... (specifically - flight, door, town portal... diplomacy (maybe wizardry)... wings, boots...)
