Introduces himself:
Savings: 75 rem Experience: 2504 HP: 200 Diseases: None Injuries: None Curses: None Features: None | Origin: Margel An artifact can be chosen at your discretion, but in that case you'll have to describe that it was granted by the emperor for certain merits. Belief: Risha Faith 9 or lower: the character turns into a Scrym and loses the ability to have a belief. Faith 10: guaranteed magical ability during testing (after the start). Faith 15: the player can come up with three spells for themselves, the GM will determine the numbers. Faith 20: 25% chance to dodge a negative action if the character's faith is higher than the opponent's faith. Profession: Mercenary Monetary reward for quests increases by 50%+(charisma*2)% Skills: Combat training Spells: Fix a face Chance to remove one random injury from a selected character. The higher the caster's SP, the higher the chance of successful treatment. 500 SP = 100% success chance. Works only outside of combat. Range: 1. *** there Protects a selected character from mind-affecting effects for a day, but only from "non-combat effects" (won't protect against frenzy, fear, and the like). Range: 1. Alibi For 12 hours, the character can move from location to location (around the city) unnoticed. Range: 1. Characteristics Strength 12 Endurance 12 Perception 10 Agility 10 Luck 10 Spirit 10 Intellect 10 Speed 12 Faith 21 Beauty 11 (14) Charisma 10 (19) Parameters Attack: 120 Health: 120 Accuracy: +10% (15%) Evasion: 10% Crit chance: 10% (20%) Will: 10 Spell points: 3 (4) Spell power: 100 Experience: +20% Initiative: 12 SP: 2 (4) Virtue: 200 Action points: 2 Affinity Fire: 0% | Equipment Weapon 1: Brass knuckles Base unarmed attacks: (strength+speed)*2 Crit: double damage. Weapon 2: Head: Body: Amamius business suit Monetary reward for quests increases by 20% +3 to beauty, +3 to charisma. 1 protection from destruction. Shoulders: Hands: Amamius business gloves +3 to charisma. Monetary reward for quests increases by 10% +5% to accuracy 1 protection from destruction. Footwear: Amamius business shoes +3 to charisma. Make no noise. +2 to SP. 1 protection from destruction. Accessory 1: Royal ring of Vallen ![]() Reward for completed quests +100% (experience and money). Accessory 2: Amethyst talisman +1 to HP Other 1: Flawless emerald Other 2: Other 3: Cut amethyst x2 Bag with other equipment: Men's perfume Increases beauty and charisma by 10% for one day. [1/5] Purple tie +1 to intellect Pact Damage: 100% (of SP) Accuracy: 80% +100 to SP, +100% to HP. Reward for completed quests +1% for each unit of charisma. Crit: guaranteed hit. Active action: surprise attack on a target outside of combat and before initiative, deals 500% damage from SP, ignores damage-reducing effects. |
