Does the "shade smooth" effect in Blender persist when the model is transferred to the game?
I don't fully understand this, even though I've asked about it many times on the relevant forum... After all, "shade smooth" is more of a visual effect, a smoothing technique, rather than something physical that can be "touched."... So, if I apply this effect to a model, it looks good in Blender, but will it remain that way when transferred to Heroes 5?