In Fallout, I also boosted my good karma, and in Fallout 4, I only did quests with good/neutral companions, while farming affection with evil companions through building.
In The Elder Scrolls, I always play as both a thief and an assassin, but in those games, these playstyles don't conflict with each other, and they give you a lot of cool rewards.
In general, I try to be a decent person in games. But I'm more of a chaotic good than lawful good. Chaotic characters aren't so boring.
🏹🎪+⛓️♿=💕