Okay, I'll redo it to 130 now.
So, in Heroes 5, is IDL a kind of connecting element between animations?
P.S. I remember modding Attila: Total War, there was a special animation for linking animations, it filled the gaps/transitions between animations, and it served to smoothly blend one into the other, etc. It was called "missing anim," and it consisted of very simple movements (as far as I remember), almost a basic skeleton pose.
And here, it seems that's the role of IDL...
P.P.S. And what other animations can have 2 instances? STIR and Attack? Hmm, maybe we should make the current IDL the second STIR, and remove the hand movement for the new IDL?