fktifzobr@mail.ru
The movement needs to be sped up!!! There are some glitches!!! But increase the speed very carefully....
P.S. Now, the normal Yeti will load – I noticed in some TRANSITION between animations, there's an idiotic movement of the right hand, and I still don't understand where it comes from.... it's as if there's a transition between some animations.... or the end/beginning of some animation is played at a random time between other movements...
Added 1 minute ago
Well, since I don't know much about transitions in Heroes 5... overall, I think it turned out great....
Added 2 minutes ago
fktifzobr@mail.ru
Well, the "glitch" is more like a "scan," if the move itself is made without any glitches, then everything will be fine.
I probably wouldn't agree with that – I don't have any glitches in 3D Max... and if I change the distance that the Yeti covers in one step, then we'll see glitches, as if it's walking on ice..... so I was adjusting the distance there
Added 1 minute ago
P.S. Ah, wait, didn't we want the Yeti to move 4 squares????
The glitch is minimal; I only noticed it in the second battle because I was looking closely. I think we can leave it as is.
Well, we wanted it to move 4 squares, but 1 square is also good)