![]() | Bandages [5/5] Removes bleeding. 51 gold Special Ice [8/8] Removes burns. 61 gold Baluydin [12/12] Removes headache, stomachache, chest pain. 48 gold Antiphon [10/10] Removes cough. 56 gold Calmdown [1/1] Helps with depression, fear, horror, rage, convulsions. 21 gold Cooling [3/3] Removes fever. 30 gold Alcohol [5/5] Prevents infection. 11 gold Sonatin [3/3] When taken internally: - Men: reloads the revolver. - Women: guarantees the fusion of yin and yang. As aromatherapy: - Reduces willpower by three times. - Significantly increases the feeling of attraction. 210 gold Rampart [9/9] Removes diarrhea and vomiting. 39 gold. | Attribute Redistribution Potion Allows you to take away one point of an attribute and transfer it to another attribute. Works once a week. 100 gold Infest "Chill" Immunity to mind control. The character receiving fire damage or having a high temperature may kill the parasite (25%). 300 gold Medication Required for use by a doctor. 110 gold Elixir of Life Revives a fallen character in battle and does not require doctor skills. [1/1] 599 gold Eye Drops Removes the blindness effect and increases resistance to it by 50%. [5/5] 59 gold Antitoxin Removes the poison effect and increases resistance to it by 50%. [5/5] 59 gold Warming Ointment [5/5] Removes the immobilization/slowdown effect and increases resistance to them by 50%. 59 gold Tonic [5/5] Removes the concussion effect and increases resistance to it by 50%. 59 gold Healing Elixir Removes one injury from the character. 3000 gold. 1 in stock. |
