- Yes, that's understandable. But what if it flies off to some completely strange place? For example, into someone's décolletage.

Villiana Spite leads Ayana to the beginner's golf course.

- Your task is to send the ball into the hole on the other side in as few moves as possible.
Handing over the club, Villiana explains in a little more detail.
The distance the ball flies depends on the character's strength and the type of hit:
- Weak (from the minimum strength to half of it)
- Normal (from half the strength to the maximum)
- Powerful (from the maximum to double the maximum)
During flight, the ball may deviate from the desired trajectory. The chance of this is 50% and decreases by 1% for each unit of the character's perception.
The character's stamina determines the number of moves they can make (stamina/2).
When within three tiles of the hole, a light hit can be used (1-6). Each failure gives a 20% chance of automatically getting the ball into the hole (stacks). If the character's agility is 20 or higher, they automatically put the ball in the hole from this distance.