Yashchur: I don't like randomness!
Also Yashchur: Let's play a game with many different types of attacks and defenses, so it's completely impossible to guess who did what at night, who was hit, and who wasn't!
The goal there was more to quickly figure out the role of your teammate and gather everyone in the chat (for those who didn't know their roles initially). A corpse in such cases is the most ideal option.

And then think about who to kill and with what at night. The daytime is more for casual chat than for figuring out who's who...
The question here is not so much about the complexity of the setup (during the 55th game, several other people from that forum joined me - no one, except me, understood the format of the HvM Mafia) - you can get used to anything over time.
The question is more whether people are willing to play by completely unfamiliar rules.
But if you want "something new," why not?
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).