Otherwise, we can replace the unfinished yeti with ours and add it to the random generation (by the way, I don't know how this will affect the Random Map Generator, as it seems to have its own complex generation schemes).
Otherwise, we can replace the unfinished yeti with ours and add it to the random generation (by the way, I don't know how this will affect the Random Map Generator, as it seems to have its own complex generation schemes).