With Melasar's permission, the roulette transforms Klin into a death knight.
Death Knight
Affinity (darkness) +100%
Affinity (light) -100%
+100% damage from darkness (from Death Knight) in melee combat.
Immune to diseases and poisons.
The character can wear heavy armor.
+10% to hit and dodge in one-on-one battles.
If the character is within attack range of enemies, they must pass a will save or attack him.
The character can choose one weapon and bind their soul to it. In this way, it will never be lost, but no one else will be able to use it. If the character dies, their soul will continue to live in the chosen weapon.
No need to eat, other undead characteristics.