As usual, Klin's face showed no emotions, except for polite respect for the interlocutor.
—Thank you, Mr. Ugallu, these "photos" will really make the task easier. One last question, if you please: are the escapees capable of defending themselves? It's hard to imagine that those without combat experience and survival skills could make it this far into the desert and survive. If they are still alive, of course.
Savings: ? Experience: ? HP: ? Diseases: None Injuries: None Curses: None Traits: If Chidjo is killed, he restores his health, removes negative effects, and gains an additional turn until the end of the battle. | Origin: Slave Belief: Patronage of Terron - Spring +25% to affinity (earth), +50% to health. Profession: Slave Skills: Two-Handed Weapon -Frenzy The character survives a fatal attack with 1 HP and deals a guaranteed counterattack to the attacker. -Might +5 to attack for each point of stamina, +5 to health for each point of strength. Characteristics Strength 30 Stamina 30 Perception 13 Agility 12 Luck 10 Spirit 12 Intelligence 11 Speed 15 Faith 10 Beauty 9 Charisma 7 Parameters Attack: 450 Health: 450 (675) Accuracy: +13% Evasion: 12% Critical Chance: 10% Will: 12 Spell Points: 3 Magic Power: 100 Experience: +20% Initiative: 10 SP: 3 Virtue: 100 Action Points: 1 Affinity Fire: 25% (earth) | Equipment Weapon 1: Axe Damage: 80% Accuracy: 50% Critical: stun with will ignore. Weapon 2: Head: Body: Clothes Shoulders: Hands: Boots: Boots Accessory 1: Accessory 2: Other 1: Other 2: Other 3: Bag with miscellaneous equipment: ? |
Savings: ? Experience: ? HP: ? Diseases: None Injuries: None Curses: None Traits: If Chikana is killed, she applies the charm effect to all male characters (will+beauty against will). If successful, the opponents fight on her side. | Origin: Slave Belief: Patronage of Rufus - Summer +25% to affinity (fire), +50% to damage. Profession: Slave Skills: Archery -Sleight of Hand Additional shot. Characteristics Strength 10 Stamina 10 Perception 15 Agility 20 Luck 10 Spirit 17 Intelligence 12 Speed 15 Faith 10 Beauty 20 Charisma 10 Parameters Attack: 100 Health: 100 Accuracy: +15% Evasion: 20% Critical Chance: 10% Will: 17 Spell Points: 4 Magic Power: 120 Experience: +24% Initiative: 15 SP: 3 Virtue: 100 Action Points: 2 Affinity Fire: 25% | Equipment Weapon 1: Bow Damage: 50% Accuracy: 50% Critical: guaranteed hit. Range: 10 Weapon 2: Head: Body: Clothes Shoulders: Hands: Boots: Boots Accessory 1: Accessory 2: Other 1: Quiver of arrows 20/20 Other 2: Quiver of arrows 20/20 Other 3: Flask of flammable liquid Applies the burn effect to the weapon for one battle. [2/2] Bag with miscellaneous equipment: ? |