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☀️ Arselia and Akonia

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#4665
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Heroist
Then I spend my last daytime visit on the bath, and at night we go to Nirakh with the guide.
Calcitian Language Textbook
Requires 6 AP to study (3 with a historian). 
300 rem.

Sun Protection Ring
During travel, clear weather does not force you to spend twice as much provisions. 
80 rem.

Magic Towel
Never falls off without permission.
Dries instantly.
200 rem. 

Magic Salt
Bath effect increases by 0.5
[5/5]
350 rem

Desert Boots
Protect from death in quicksand.
-10% to evasion. 
100 rem

Fine Desert Boots
Protect from death in quicksand.
250 rem.

Superb Desert Boots
Protect from death in quicksand.
You can choose which item to "lose" (identical items disappear together).
500 rem.

Magic Cloak
If all party members wear such a cloak, the group does not lose a day during a sandstorm.
50 rem. 

Smoke Bomb
Allows you to avoid an encounter with bandits. 1 use.
350 rem.

Sound Bomb
Scares away monsters. 1 use.
350 rem.

Serpent Ring
Removes negative effects on yourself or an ally on an adjacent tile.
Removes diseases on yourself or an ally on an adjacent tile.
Has 10 uses, after which its power fades. 
300 rem. 

Storage Rune
Enchants one of the items so that it cannot be stolen or lost in quicksand, whirlpools, etc.
1000 rem. 
Brown Magic Fruit
Gives +100 experience (no modifier). 
100 rem. 

Red Magic Fruit
+3 to strength and endurance. Triggers once. Limit per character: 1.
600 rem.

Green Magic Fruit
+3 to agility and perception. Triggers once. Limit per character: 1.
600 rem.

Yellow Magic Fruit
+3 to luck and spirit. Triggers once. Limit per character: 1.
600 rem.

Blue Magic Fruit
+3 to intelligence and speed. Triggers once. Limit per character: 1.
600 rem.

Pink Magic Fruit
+3 to faith and beauty. Triggers once. Limit per character: 1.
600 rem.

Evil Detection Talisman
Checks whether the selected character is an apostle or not (this is not stated in the item's description). Triggers once.
500 rem. 

Integrity Talisman
Protects the character from undesirable consequences of a certain type of activity... Works for a month.
100 rem. 

Talisman of Light
When the character's health drops to zero, the talisman is consumed. After that, health is fully restored.
1000 rem. 

Talisman of the Sky
Nullifies the first spell cast on the character. Triggers once. 
150 rem.

Talisman of the Earth
Nullifies the first attack used on the character. Triggers once.
150 rem.

Talisman of Luck
When moving to a new location (during travel), 5% chance to find something useful. Triggers 10 times. 
150 rem. 

Kiss of Nirakh
Gives nothing, but it's pleasant.
1000 rem. 
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Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария