And I would also like to clarify one point... I was reading your article on the "GUGolok" website again, "Tomb Heroes," and I want to quote you:
But I remind you that this bug with leveling up a tomb on Rogues and Grand Master Heroes only works in early versions of the game. In Heroes of Might and Magic IV: The Gathering Storm (September 2002 Version 2.0GS), this bug has already been fixed by the "kind" developers...
In the version I am checking, the tomb cannot claim mines, shipyards, spawning pits, and other objects. It cannot take altars or visit huts to learn and gain new spells. It cannot visit arenas. It cannot visit universities and schools, etc. For these operations, the Hero must be alive! Also, the tomb cannot take a chest with money for experience.
Thus, the question arises: does this bug exist in the Whirlwind of War version, patched to 3.0 (if I'm not mistaken)?
I haven't checked it myself; I want to ask you, as the author of the article about "Tomb Heroes"...
And by the way, the rules say:
5.3. Leveling up tombs of heroes with a Rogue. Leveling up tombs of heroes with a Grand Master of Masking.
PURPOSEFUL leveling up of a tomb in this way is PROHIBITED.
NON-PURPOSEFUL leveling up of a tomb in this way is PERMITTED. You must be able to convincingly explain why you were forced to accidentally level up the tomb and why it was impossible to do without it.
But if that's not enough, I can also detail the rules about Universities, Schools, etc.
Sincerely, Luchik!
