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Mafia 112. Pirates of the HW Sea

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#601
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I have no idea why you decided that there's no non-disclosure monkey on the first night. It's clearly written about the Heroist's holey pockets – it's hard not to notice and understand that it's about stealing. Which is what I wrote after the first night. There's also an obvious theft on the second night. And most likely, a second action. Why you decided that it must be a block – I don't know. It seems like there's little benefit for the monkey.
My bad, yesterday I was reading the newspaper and the players' daily posts in a hurry because I was doing everything during work hours, and in the evenings, I either watch TV series with my husband or just play games.
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