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Orcs – discussion about the race.

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#31
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With Tilshegom, you can rush almost from the very beginning. By level six or seven, a ballista can deal 250-300 damage in one turn. You can even rush a Warlock, even in his castle...
In a prolonged battle against a Warlock, you should always take Antichaos, regardless of who the main hero is and what kind of magic the enemy develops. Because with the introduction of mentorship and invisibility, a high-level Warlock has the opportunity to buy a new Warlock hero almost every week, twice (they won't sell more in the tavern), level him up to around level 15... give him a Chaos boost, and he gets scouts (one in each slot). The scouts move first (high initiative), become invisible... and then the high-level and not-so-high-level magic starts firing for three turns, until the scouts appear (and even if you try to find them by moving all 7 units first, you probably won't).