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Raven's Despair

#33
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Grigoriy


Neither what is present in this map, nor the mod recommended by Xazardous modifies the text windows in any way. I don't know what problem you're having; it might be an issue with the original game interface, especially if you're not using a standard resolution.

As for the discrepancies in the description and the army detachment for reinforcements, I must have overlooked something. But let it be; the map is challenging enough as it is.

I remember there being some mod that increased the size of all in-game text windows, but I can't find it now.

https://imgur.com/a/uEzYTGV

The bug looks like this. Oh well, I still completed the mission. What can I say? It's very interesting, with a lot of interactivity, and even hardcore at first. Everything depends heavily on what perks Gotai gets at the beginning of the mission. I re-rolled the "Education" perk about 10 times, of course, I took machines, attack, luck, and eventually, I also leveled up "Mentor." And after that, it became much easier. I quickly met the orcish woman in the north, and we cleared everything together (I later regretted not taking the "Walking Machine" instead of luck; that's definitely what I should have done). The only thing that really messed with my head was the red monsters on the separate island. I couldn't see them at all because I didn't go to open the mage's hut; instead, I went along the left side with Gotai. This is what made them appear when I was already out at sea on a ship – a comical situation arose: "We need a ship... but there's no ship... there's no shipyard... what do we do...?" I also struggled a lot with the air elementals that guarded the Frost Amulet; I still don't understand why there were so many of them, because the amulet is useless – all enemies use light. And it wasn't needed in the interaction either. In general, I searched for the last group of monsters on the map for a long time, about 15 minutes. I told myself, "Forget it, something is lagging again," and went out to sea – and I was just blown away. With Gotai, once I was out at sea, I didn't encounter any resistance from the enemy; I destroyed everyone. And the orcish woman, with the "Mentor" skill and machines, just sat in the castle with a bunch of warmongers and calmly defended it. Only the first siege caused problems because the woman had griffons with special abilities that destroyed 100+ warmongers. I had to work hard, of course. After the first siege, I didn't notice any more problems. Humans are too weak against orcs, especially when I, after reaching the "Mentor" skill, leveled up anti-light.

The quest for the masters is not very clear to me; I don't see any point in it because there are barely enough resources to upgrade the main castle and buy units + dwellings. I didn't build anything in the second castle until the very end, when I could teleport troops from the Wise Tree to the Elf-Boss using the reinforcement call.

I really enjoyed the battle with the Phoenix Lord; it was truly hardcore and intense. But unfortunately, Cyclops with clubs are simply a must-have. I recruited several dozen of them and just rolled over all the neutrals and heroes. I was VERY surprised by the defense of the human castle with 200 black dragons, but I broke through them without any problems. I defeated the woman in the castle, and then I rolled over the poor scenario author, https://imgur.com/a/e50jDld. 100 cyclops didn't even give the poor elf a chance to think – he just destroyed 3-4 units per attack.

But there is a big drawback – the dialogues. Gotai speaks as if he hasn't just become a strong and cool leader, but as if Kujin transplanted part of his brain and added 50 IQ points. Also, few orcish words are used; I didn't see "stalwart warriors" at all. It's all humans, humans. And in general, Gotai's speech is more like that of Naga – intelligent and rational, with a cool head, he doesn't shout or yell, he doesn't rush into battle, drooling. Except for the sophisticated dialogues, I really enjoyed it. Even more than the separate scenario about the nagas.