Savings: 3507 rem Experience: 376 SP: 430 Diseases: None Injuries: None Curses: None. Special Features: +1 to AP. +2 to SP. +80% to health. +50% to initiative. +20% to experience. +100 to SM. +5% discount on goods and services in Margel (does not stack). +2 hours for moving around the city (Margel). 50 exp. points every day (static). +25% to the reward amount for completed quests. +50% to darkness affinity The character can restore health to an ally and remove negative effects three times per battle. ![]() ![]() Medal for seventh place at the tournament named after Sonata Reim (year 975). +50% to health. Does not take up a slot. | Origin: Luencia All characteristics +1 Belief: Church of Anuzish Patronage of Terron+: +25% to affinity (earth), +50% to health. All incoming damage -35% Profession: Soldier Cost of learning combat skills -20% Doctor If medical supplies are available, the doctor can bring fallen characters back to life in battle. Skills: Cosmos Insight The character can determine the traits, aura, and beliefs of those around them. Comet Fall The character's attacks inflict concussion + immobilization and deal +150% cosmos damage; cosmic spells deal double damage. Omniscience Opponents cannot dodge attacks against them, block them, or parry them. One-Handed Weapon Two Weapons The character gains the ability to use two weapons simultaneously. Lightning Speed Additional attack for the primary weapon. Lightning Speed II Additional attack for the secondary weapon. Onslaught An attack on an enemy in melee combat or an enemy's attack on the character in melee combat increases the character's SP by 3 for one turn. Piercing Strikes The chance of critical damage doubles. Combat Training - Sprint The character doubles their SP until the end of the turn, but cannot perform other actions that turn. Cooldown: 2 turns. - Nimbleness A The character can "step over" allies. - Nimbleness B The character can swap places with an ally on an adjacent tile. - Nimbleness C The character can move diagonally (costs 1.5 SP) - Roll The character gains immunity to targeted actions until the start of the next turn. Cooldown: 3 turns. - Biding Time The character can reduce their initiative before the start of their turn to the desired value. Characteristics Strength: 35.4 Endurance: 50.8 Perception: 33 Agility: 22.4 Luck: 20 (27) Spirit: 39.8 (46) Intellect: 27 (34) Speed: 18 Faith: 20.5 (27) Beauty: 18.5 Charisma: 18 (35) Parameters Attack: 350 Health: 500 (1400) Accuracy: +33% (35%) Evasion: 22% Crit Chance: 20% (54%) Will: 39 (46) Spell Points: 11 Magic Power: 270 (340) Experience: +54% (204) Initiative: 18 (24) SP: 3 (6) Virtue: 200 (270) Action Points: 4 (9) Defense: 0% Affinity Earth: 25% Water: 0% +50% to darkness affinity | Equipment Weapon 1: Starfall Damage: 100% Accuracy: 80% Does not break. +2 to attack range Two additional attacks. Crit: damage increases 2 times. Enchanted by Orros: Attacks take away 10% of the opponent's maximum health. Weapon 2: Mechanical (Imperial) sword Damage: 90% Accuracy: 70% +2 bleeding effects, will throw twice as strong. Crit: damage increases 2 times. Head: Body: ![]() Ladnarud's Equipment Ars Magna +7 to charisma. +7 to intellect. +7 to faith. +7 to spirit. +7 to luck. Men only. Enchanted by Orros with Thunderstrike: Rune of Indestructibility The item does not break Shoulders: Hands: Leather gloves +2% to accuracy. Footwear: Traveler's boots +1 to SP Accessory 1: Ice Rose Accessory Men Immunity to fire. Immunity to water. Attacks deal +100% water damage from SM. At the start of the turn, the character's health is restored and negative effects are removed from them. +5 to charisma. Accessory 2: ![]() Does not break. +5 to charisma. Rune of the Patriarch: neutralizes the miasma of Nefria. Rune of Carneol: +100% to experience gained (stacks with intellect). Other 1: Together forever (paired portraits) +1 protection from negative effects every 5 turns. Other 2: Medical supplies x5 Other 3: Green omamori For health and fighting diseases (protects the character from one disease/injury). Bag with other equipment: Asuguh Diary First entry Second entry Third entry Fourth entry Fifth entry Sixth entry Seventh entry Eighth entry Ninth entry Tenth entry Clothing overlay "Turquoise" ![]() Magic resistance +75% (does not stack with affinity) Antitoxin x2 Elixir of Life Brings a fallen character back to life in battle and does not require doctor skills. [1/1] Tenebrian Lukum 10/12 Restores 25 health points. Slot: other Collar of the Mysterious 1% chance to kill an opponent with any attack, bypassing will. Glasses of Truth (other) With these glasses, the wearer can learn another character's attitude toward them in exchange for 1 AP. Scarf of Prosperity +2 "other" slots. Accessory. |




