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☀️ Arselia and Akonia

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#97
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341 repair

Humbaba's Bow
Damage: 50%
Accuracy: 70%
Critical: guaranteed hit, ignores Will.
Poison and burn on attacks.
Range: 12

Hephaestus IV (armor)
Manufacturer: Reimford
Protection: +35%
Affinity (fire, water, earth, air): +35%
Skill checks against negative effects are twice as likely to succeed.

Night Sky (amethyst bracelet)
Protection against deadly situations (e.g., traps) and effects (e.g., assassin skills).

Magnificent Desert Boots
Protects against death in quicksand.
You can choose which item to "lose" (items of the same type disappear together).

Magic Cloak
If all members of the party wear this cloak, the group does not lose a day during a sandstorm.

Dignity (claymore)
Larian steel; richly ornamented claymore.
Damage: 85%
Accuracy: 50%
Ignores armor.
Critical: additional attack.

Triton +1 (two-handed sword)
Damage: 75%
Accuracy: 45%
Ignores armor.
+50 to attack.
Critical: double damage.

Desert Boots
Protects against death in quicksand.
-10% to dodge.

Canned food x20
Non-perishable food that will last for one day.

Traveler's Boots
+1 to Skill Points

Sun Protection Ring
During travel, clear weather does not force you to spend twice as much provisions.

Provisions for 1 cell
185

Calcite Map

Talisman of Integrity
Protects the character from undesirable consequences of a certain type of activity... Works for a month.

Talisman of the Sky x3
Resets the first spell applied to the character. Works once.

quiver of bolts
quiver of arrows
clothing
bandages
alcohol
ointment

Flawless Emerald

Flawless Amethyst

Tenebrian Lokum
12/12
Restores 25 health points.
Slot: other

Humbaba's Cloak
Damage from six elements -25%

Arrows
16/20

Magic Rope.

Can be used to completely paralyze one character; cannot be used again.


Arselia's Joy
Using one petal revives a fallen character in battle and does not require doctor skills. Can be used 8 times.

Magic Cloak
If all members of the party wear this cloak, the group does not lose a day during a sandstorm.

Sirocco Sword
Damage: 60%
Accuracy: 60%
+50% light damage (from SM)

Sirocco Armor
Dark damage to self -75%
Protection +20%

Helmet

40% chance to avoid critical damage.
The character cannot inflict critical attacks.

Magnificent Desert Boots
Protects against death in quicksand.
You can choose which item to "lose" (items of the same type disappear together).

Talisman of the Sky
40% chance to reset the first spell applied to the character. Works once.

Sunglasses
50% chance to avoid blindness.

Magic Cloak
If all members of the party wear this cloak, the group does not lose a day during a sandstorm.

Business Gloves
+1 to charisma.

Magnificent Desert Boots
Protects against death in quicksand.
You can choose which item to "lose" (items of the same type disappear together).

Sun Protection Ring
During travel, clear weather does not force you to spend twice as much provisions.


Bottomless Suitcase
Allows you to hide anything inside, in any quantity, provided that the item can fit inside (allows people to be placed inside). Stops the flow of time for items inside.
Slot: other

Smoke Bomb
Allows you to avoid an encounter with bandits. 1 use.

Calcite Map

Boss Cigars
[6/6]
+50% to Will saves until the end of the battle.
Slot: other

Canned food x20

Sound Bomb
Scare away monsters. 1 use.

alcohol
light armor
Cut Amethyst x1

Smoke Bomb
Allows you to avoid an encounter with bandits. 1 use.

Left Eye of the Goddess Vermontia.

Allows you to see origin, beliefs, professions, curses, injuries, and traits.

Old Spear of
Kingaludda
Damage: 80%
Accuracy: 80%
+1 to attack range.
Critical: double damage.
Attacks inflict the following effects: bleeding, burn, concussion, slow-2/3, stun-3, poison, blindness, rage.
+3 to Skill Points.

Spear
Damage: 40/60%
Accuracy: 60%
+1 to attack range.
Critical: guaranteed hit.

Sirocco Bandana
+5% chance for an extra turn.

Magic Cloak
If all members of the party wear this cloak, the group does not lose a day during a sandstorm.

Smith's Gloves
+1 repair per week.

Magnificent Desert Boots
Protects against death in quicksand.
You can choose which item to "lose" (items of the same type disappear together).

Sun Protection Ring
During travel, clear weather does not force you to spend twice as much provisions.

Jeweled Watch
3% chance to take an extra turn.
+0 to charisma.

Flawless Emerald

Cut Amethyst x2

Smithing Tools
needed for repairs... it's better not to lose them.

Comb
Increases beauty by 20% for one day in exchange for 1 Action Point.

Earrings of Yulizia
+1 to beauty.

Flawless Topaz

Canned food x21
quiver of bolts
quiver of arrows
clothing
bandages

Granhildr

Damage: 100%
Accuracy: 60%
+10 to charisma.
+10 to faith.
Critical: damage is doubled.
Enchanted by Ayko Viresenser: the item does not break.
Enchanted by Nirah: cannot be stolen or lost in quicksand, whirlpool, etc.