I finally finished it. I liked this campaign much more than the Grey Alliance, but Sandro is still my favorite. Here, there's interactivity, and the AI isn't just a bunch of dummies (except for the last two missions), and overall, the storyline is more enjoyable, and you don't start each mission at level 1. I enjoyed playing it; the only thing I would do is triple the army size for each Orc in mission 5, and GIVE ALARIK A MODEL WITH A HORSE. And preferably a horse from a regular hero from the tavern, not from the "red" ones, which are also strangely slow.
Alarik taught me patience. Patience to watch his little legs moving, which even at the maximum speed setting in the game, move at the speed of a crippled, wingless, legless, and headless fly trapped in concrete. I watched Alarik. I watched for a long time. I watched him walk, and gradually Alarik began to look back at me... He looked into my soul, asked if I was doing the right thing, maybe I should turn on cheats and run through the entire map on an endless walk? But thankfully, these thoughts started to come to me only in the last Orc city; I somehow managed to endure it. If the first mission is still small and completed quickly, then the fifth one is just hell. The only thing that saved me was the jump through the astral gates, but I still didn't finish it within 6 months....
The first mission is easy; the main thing is not to waste troops in battles; I didn't lose a single warrior until the siege of the Castle.
The second one is hell, just the way I like it. The mine is guarded by an army that only the AI can take, and that's what it does. A demon hangs out underground, but I didn't have enough resources for both characters, and I had to give up the Mage Castle. Oh, and I suffered with these mages; every week, they sent an army to besiege the demon's Castle; I played it for a very long time and with a lot of effort, often having to return with the demon to defend the base. But as soon as I got a mentor, the defense became very easy. I captured the mages by coming from the north. I was very surprised by the fact that you can kill Faiaz and, without capturing the Necropolis Castle, the mission will still end! (And it was also funny that the exploit with buying a ton of artifacts still works; the third mission started with 200k gold, and I just flew through it in 4 weeks).
The fourth mission was tedious; the enemies are very strong, and there are no activation points on the map. You fight against neutrals in a straightforward way, just to gain experience... so that later 650k experience is lost, and you are left at level 21.... although I would leave Alarik at level 1; that would be a great troll for the player - you fight against neutrals for 3 hours, level up your Baskov, and bam, no experience)))
I already wrote about the fifth mission. Resignation. Legs. Alarik.