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RTF is a global modification that replaces all towns in the game.
In principle, the animation is good. I'm a little bothered that in the fifth game, all units run at high speeds, but I think animating a gorilla from scratch is quite difficult, so I can't demand more.
And there are already a lot of slow units from the seventh game; my least favorite in this regard is the port of the kobold with a gnome's head – it walks slowly and aims while walking, which is too flashy and pointless animation.
In my personal top of annoying things, there are also the attack animations of the vampire, the orc (it screams first and then attacks; in the fifth game, this causes the sound of the attack to be delayed, and why scream!), and the druid stands in a strange Shaolin monk pose; it would be okay if she were a melee unit, but not a wise sorceress.
And a separate point is the dragons – they all fly slowly; I don't know, maybe it's a porting issue, but the fifth-game dragon usually reaches its destination in two wing flaps.
In general, animations are a sensitive topic for me; I will probably criticize any animation.