Even if you assemble a top-of-the-line computer for a million, there will still be crashes. It's the amount of memory the game itself uses. There's not enough of it. Sometimes, it's not even enough for the normal operation of maps with the maximum size generated by the map generator.
...
I realized that I'll have to mentor for the third time! ...The first time, I discarded the log and chose Darkness...
The second time, I discarded the defense and chose attack...
Now, because of the knight-junkies, I'll have to choose Light only because of regeneration and resurrection.
And I also have to counter Darkness with the mutant Frederick and his horde ability... what a mess?)) Are we going to give the computer everything so that it won't be overwhelmed?)) Essentially, it's like in a detective series... where from the first episode, it's clear that Vasya was killed by Petya, but you still need to release 300 more episodes so that it's worth watching. Initiative is cranked up for everyone (even for random stacks of creatures) as if they have rings of speed on their hands and feet, and I have an ability that increases speed, plus 2 rings that increase initiative.... I killed a knight, and he has only one brooch.)) Is he under a screw, or did they attach a motor to him somewhere?)). No... this is called playing against a cheater, it's too frustrating, and there's no Heroes mechanics here.