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Crashes during loading are not directly related to either mods or even the map itself. The map file is very large by the game's standards, and it is quite extensive. For the game, this is a significant reason for memory issues, and therefore, there is a high chance of a crash when loading the map from within the game. This is a relatively harmless bug, but it can be annoying. The battlefield is generated as usual, i.e., randomly.
strange "coincidences"... I have one cluster of mushrooms with a passage for a Fury, sometimes on the right, sometimes on the left, and Remix reloaded the battle about 100 times, and it always has several clusters of mushrooms scattered chaotically.
crashes
this is not only on your maps... I don't even know what to think... I've already reduced the quality and removed all sorts of "hero trails," the battle grid, etc... maybe it's because I have a 2K 165Hz monitor? I noticed that if I save in one part of the map, I load normally... in another part, it crashes, and the highest percentage of crashes occurs when I load after a battle, not when I start the game. Here is my computer ibb.co/CwFkByx
Всегда играю на Г.