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If it hadn't appeared in the new version, I probably would have forgotten about the map. I remember complaining about it a year ago (when I was still using EWA on the second page). Now it's relatively clean (a few mods for HD textures, buttons, tactical elements, etc.), but it still crashes periodically after a reload (screenshot of the console). I've gotten used to it and save more often in separate slots, because once I couldn't load a save after overwriting it – the save file crashed.
As for the scenario... oh, it's quite tedious in the Dungeon. But I still like it. It's funny – I watched a stream of the Remix (specifically the battle with Reveran), and he was sweating for an hour trying to play without losses. I gave up and decided to rush with all my troops; I got tired of watching (I don't know if it's a bug... we'll see later). I was in such a hurry that I forgot to visit the third altar. I replayed it later (I have a recording of the battle). I noticed that the battlefield with Reveran is different from the one in the Remix (screenshot). Apparently, they changed it. When reloading, the battlefield simply changes to its mirror image... you have to catch it. The battle is quite simple in principle, but the guy still manages to deal one fatal blow. If you don't take the third altar, the small number of Furies leaves only one "traitor" alive, who blocks the archers.
I thought the final battle of the first part, before the castle, would be more difficult. Losing only one dragon is not ideal. We continue; it's still very good.