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Wow, what an interesting walkthrough. And I don't remember any previous cases of rushing the blue player when their situation was deteriorating faster than the green player's!
But I'm definitely not ready to repeat that. Well, wells are tempting... but even for them, I'm not ready. Countless reloads and risky circumstances (it took more than a few tries to defeat the megaboss and the hordes of knights). After the first unsuccessful attempt with extremely slow development, I had to find a way out, and when (also after, I don't remember how many attempts) I took the castle with two warlords and two shamans and was stunned by such a gift as an open path and Brunhilda following me, I realized that "either I'm taking her to the registry office or she's taking me to the prosecutor's office." In general, the wake-up call worked, and Kolger, looking around in confusion, embarked on the path of a berserker.