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I'm currently playing through some maps I missed before. I read about this terrifying fire mage and decided to try playing as Zoltan (I've never played as him before – and for good reason). His special ability turned out to be useless, even though the probability suggests otherwise. He blocked things three times, and each time it removed the enchantment (with only a 30% chance). In the end, I completed the map in an unconventional way. It was interesting to see how long the enemies would keep appearing – I checked, and the number of them is limited. And these enemies aren't just valuable experience; they also give you 3-4 thousand spirits. At first, greed took over (I trained 8 heroes – 3 with perfect necromancy, the rest with skilled necromancy) – I had just under 3000 dark energy. But then, catching up and defeating one enemy per week became a goal in itself. When they ran out, it felt lonely without them, and I moved on with the main storyline. With this setup, the guardians didn't impress me. But the rating was, of course, poor due to the time it took, unlike the enjoyment I got. Without the author's guide, some parts of the storyline are practically impossible to complete, but I focused on the battles and was very happy with the map.