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Story mod.

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#8
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Mооnst@r
This bug here discouraged me from completing the mod across all campaigns and scenarios in Tribes of the East.

Is it possible that some textures are missing in Tribes of the East (or they were replaced by values/names), basically, those that were in Hammers of Fate?

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fktifzobr@mail.ru
Mainly, the cutscenes were an eyesore because they play the wrong animations
Even just the intro cinematic — the fight between demons and humans; there, for the knights, death plays instead of hit, and attack instead of death

I dropped the game on the 3rd Necropolis mission — the game crashed when I was breaking through the garrisons to Al-Saphir

I think there should be more bugs, but I've forgotten them

Maybe some heroes who were supposed to be passive started moving, or vice versa — a hero with a route didn't follow it

Regarding the last point, when you played this mod, did you have the mod for unlocking all campaign heroes active?
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com