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Finally, I managed to complete this wonderful campaign. When it was created, my old computer couldn't even run it, and I completely forgot about it. It's true that even on weaker hardware now, the third mission is still a "find the best angle" quest due to the extreme difference in terrain. All the great things have already been described many times, so I can only add that I liked the campaign (plot, implementation, locations, cutscenes) more than the original. I encountered a bug when clearing out the Elves. I admit, I wanted to hold back the Dragon Tongue to breed more dragons and give it away before the assault, but with the active task of giving the sword to the Prophet, the sword wouldn't be given, and the Prophet didn't react (was he offended?). I had to use the console to jump over the fence and break through without the Ring. In the last mission, for some reason, the completed quest about Ascha's Tear became failed. Also, it takes a very long time to wander around the Outcast lands when everyone else has been defeated, except for the quest creatures, and only the quests remain (I cheated and jumped around). I played for a long time, a couple of hours a day for a couple of weeks. It's a shame that, it seems, except for the first mission, the quests are not described in detail, and due to the epic scale of the maps, you forget who needs what to do/bring. In the last mission, in the Machine Workshop, the quest isn't displayed anywhere, and I forgot about it (by the way, I tried later on different days with different heroes - where are those 33%? Out of 15/20 attempts, the sabotage succeeded, this isn't sabotage, but mass suicide). I played on Veteran, I didn't even try Hero, the starts are very difficult, but it's passable. The endings aren't difficult, Urgash, for example, wasn't impressive at all. I understand that the author probably won't hear my thanks, but at least let the campaign reappear at the top and it will be easier for someone to discover this masterpiece.