I don't know how it works with effects in the game, but what I wrote about skeletons – I think these are different PROGRAMS that convert in their own ways, so in 3D Max, we see different scales for the same models.
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I don't know how it works with effects in the game, but what I wrote about skeletons – I think these are different PROGRAMS that convert in their own ways, so in 3D Max, we see different scales for the same models.